using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WindowsInput
{
    /// <summary>
    /// Specifies various aspects of a keystroke. This member can be certain combinations of the following values.
    /// </summary>
    public enum KeyboardFlag : uint // UInt32
    {
        /// <summary>
        /// KEYEVENTF_EXTENDEDKEY = 0x0001 (If specified, the scan code was preceded by a prefix byte that has the value 0xE0 (224).)
        /// </summary>
        EXTENDEDKEY = 0x0001,

        /// <summary>
        /// KEYEVENTF_KEYUP = 0x0002 (If specified, the key is being released. If not specified, the key is being pressed.)
        /// </summary>
        KEYUP = 0x0002,

        /// <summary>
        /// KEYEVENTF_UNICODE = 0x0004 (If specified, wScan identifies the key and wVk is ignored.)
        /// </summary>
        UNICODE = 0x0004,

        /// <summary>
        /// KEYEVENTF_SCANCODE = 0x0008 (Windows 2000/XP: If specified, the system synthesizes a VK_PACKET keystroke. The wVk parameter must be zero. This flag can only be combined with the KEYEVENTF_KEYUP flag. For more information, see the Remarks section.)
        /// </summary>
        SCANCODE = 0x0008,
    }
}
